The Vessels of Booty Hunters: Enemy Types

Retrival

As the saying goes, variety is the spice of life. Every game developer can attest that the same applies to design. Booty Hunters aims to deliver on that ideal by delivering a naval combat experience that features carefully balanced and unique enemy types.  The first three enemy types players will … Continue reading

Booty Hunters iOS: Choosing Your Play Style

BH_Cove BG Half Res

Daniel R. Miller is the Lead Writer and PR Rep for Volite Games. One of the things that the team at Volite Games emphasized during the development of Booty Hunters is fostering the player’s sense of experimentation with very deep and easy-to-use ship customization mechanics. Among the game’s many foundations is the … Continue reading

Assassin’s Creed 2014: Why I’m Excited for Rogue More Than Unity

assassins_creed_rogue-wide

It’s no secret that Assassin’s Creed has evolved into a franchise that carries the perception of being the “third-person Call of Duty” by a lot of video game fans.  Yearly releases have become the norm for a franchise that I was initially fascinated by during E3 in 2006. I was … Continue reading